Alireza Nameni
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Neural core
One system, reshaping itself as you scroll.
Alireza Nameni
Gen AI Engineer at Telenet

Alireza
Nameni

Engineer by instinct, researcher by training, builder by default.

Bridging research training with production-grade engineering for reliable, tool-connected systems.

Gen AI LLMs Agentic (Letta, LangChain) RAG Agent memory n8n
Machine learning Deep learning Transformers CNN, RNN/LSTM PyTorch Computer vision
Engineering Python Rust Docker, CI/CD Azure Nextflow
01 · Gen AI & Agentic Systems

Agents that remember, reason, and act.

Large language models connected to tools, memory, retrieval systems, and automated workflows for end-to-end task execution.

Agentic workflows

Letta & LangChain: tool-using agents with persistent memory systems.

RAG & retrieval

Grounding LLMs in real knowledge with retrieval and evaluation loops.

Workflow automation

n8n pipelines that turn agent reasoning into shipped automation.

02 · Research & Recognition · VIB–UGent

Deep learning for the language of proteins.

During my PhD in Medical Biotechnology at VIB–UGent, I developed deep-learning methods for computational proteomics, with a focus on predicting peptide behaviour in LC-MS/MS workflows. These models support more accurate peptide identification, especially for modified peptides and experiments where retention-time calibration is essential.

Full publication list on Google Scholar →
Recognition
Best

Poster, Audience Award

EuBIC 2024, voted by peers.

0×

3-Minute Thesis finalist

HUPO 2023, 2024 & 2025.

Top 0

ECR poster

HUPO 2024 & 2025, from 0 submissions.

03 · Selected Experience

Research on top of six years in industry.

2026 →

Gen AI Engineer · Telenet

Incoming: bringing agentic systems and production ML into a telecom at scale.

2021 – 2026

PhD Researcher · VIB–UGent

Architected iDeepLC; mentored four MSc students on research and engineering workflows.

2022 – 2024

Visiting Researcher · EMBL · CRG · FH Upper Austria

Built Python QA packages that accelerated review ~10×. Invited speaker at CRG.

2019 – 2020

Head of Informatics · Petrozist Co.

Led the IT team, resolved network-security issues, and ran corporate infrastructure & web systems.

2013 – 2019

Informatics Engineer · Tom Electronic

Built a CRM automation tool, maintained IT infrastructure, and supervised CNC / laser production workflow.

04 · Projects & Code

From research tooling to AI agents.

github.com/Alirezak2n →
05 · 3D Modeling & Texturing

Modeled, textured, rigged & rendered.

Outside research and AI engineering, I build interactive and visual systems, including 3D assets, game prototypes, and rendered technical designs. Cyberpunk wearables, vehicles and creatures: robotic arms, motorcycles, winged rigs and steampunk accessories. Full pipeline of modeling, texturing and animation.

Zeus creature wearable render
Creature · rigged

Zeus

Hozier winged mechanical rig render
Wearable · winged

Hozier

Taylor steampunk arms render
Wearable · steampunk

Taylor

Cyberpunk robotic arm render
Wearable · rigged

Cyberpunk arm

Sport motorcycle render
Vehicle

Sport motorcycle

Robotic head render
Wearable · animated

Robotic head

06 · Games

Building for play, too.

Outside research and AI engineering, I build interactive and visual systems, including 3D assets, game prototypes, and rendered technical designs.

alirezak2n.itch.io →
07 · Contact

Let’s build something.

Open to collaborations in machine learning, computational proteomics, scientific software, and applied AI systems.

For a full CV, please contact me by email or LinkedIn.